It’s all video games in this week’s What I’ve Been Reading. Plus some cute stuff. But mainly video games.
- Jason Schreier of Kotaku writes about how an interview that purported to be with a BioWare employee was entirely made up. That “interview” spread across the Web, and many gaming sites regurgitated its contents without double-checking the source.
- With the annual Steam holiday sale now upon us, I thought that posting this would be appropriate. Destructoid user Jinx 01 wonders if Steam itself has become “gamified,” as gamers make a sort of competition out of hunting for the best deals and acquiring all the games they can for cheap.
- Wesley Yin-Poole of Eurogamer writes about how team behind BioShock Infinite is bringing Elizabeth, the player’s AI companion, to life. Comparisons are being drawn to Half-Life 2’s Alyx Vance, but let’s hope they give Elizabeth an actual personality instead of a bunch of committee-approved character traits.
- Blogging for Gamasutra, Scott Juster explains what made Dishonored’s world feel real and lived-in. The game’s plot may have been kind of crappy, but its setting and world-building are nearly unparalleled.
- In the wake of the tragic mass shooting in Newtown, Connecticut, Jeremy Norman is giving up on violent video games. Here’s why.
- And finally, a cute comic about friend love. Aww…
That does it for this week. I’ll see you next Sunday. Until then, have a very merry Christmas. And keep off the grass!