We’re predicting the future this week. Sort of.
- Over at Kotaku, Richard Wordsworth writes about how Deus Ex, which was released back in 2000, predicted the future. Instead of looking at the technologies imagined by the game, Wordsworth examines how the game depicted the socioeconomic issues we face today, especially the divide between rich and poor and the populist uprising of the 99%.
- Writing for The Escapist, Bob Chipman uses the shifting of Batman v Superman’s release date away from Captain America 3’s as a jumping off point to explain changes in moviegoers’ habits and how they’re influencing release dates. International markets are also impacting release dates now, leading a more staggered release schedule instead of one dominated by summer blockbusters and “holiday films.”
- Cody C. Delistraty of The Atlantic explains how overworking ourselves can negatively impact productivity. I’m going to take this as justification of my relatively relaxed work habits.
That’s all for this week. Bye bye.