I’m busy this weekend, so let’s just get this over with.

  • Using the reaction to the upcoming Hatred as a jumping-off point, Brett Makedonski of Destructoid argues that video games need to give greater weight and meaning to violence. I think more video games could stand to depict violence like that, but it’s not appropriate for every game. Let’s not have Mario pondering the ethics of stomping on a goomba now, okay?
  • Finally, using Call of Duty: Modern Warfare’s “All Ghillied Up” level as an example, Kotaku’s GB Burford draws a distinction between “experiential” and “cinematic” games. The former respect the player’s role in the action, whereas the latter have very rigid expectations of player behaviour that allow them recreate a film-like experience. “All Ghillied Up” belongs to the experiential camp.

Okay, I’m all thinkpieced out. Peace.

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