I’m busy this weekend, so let’s just get this over with.
- Taylor Swift recently accidentally released 8 seconds of white noise as a new track on iTunes. Lauren O’Neil of CBC’s Your Community Blog explains how it shot to the top of the charts in Canada.
- Using the reaction to the upcoming Hatred as a jumping-off point, Brett Makedonski of Destructoid argues that video games need to give greater weight and meaning to violence. I think more video games could stand to depict violence like that, but it’s not appropriate for every game. Let’s not have Mario pondering the ethics of stomping on a goomba now, okay?
- John Bain (a.k.a. TotalBiscuit) explains why Twitter is bad for conversation. Boiling everything down to 140 characters or less doesn’t leave much room for nuance.
- Finally, using Call of Duty: Modern Warfare’s “All Ghillied Up” level as an example, Kotaku’s GB Burford draws a distinction between “experiential” and “cinematic” games. The former respect the player’s role in the action, whereas the latter have very rigid expectations of player behaviour that allow them recreate a film-like experience. “All Ghillied Up” belongs to the experiential camp.
Okay, I’m all thinkpieced out. Peace.