2013 in Video Gaming

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2013 was an interesting year in gaming. It saw the launch of two new consoles – three if you count the Ouya1. More and more independent titles came onto the market, many of them achieving a great deal of both critical and commercial success. There were more options than ever before for gamers, and there was no possible way I could play every single release I wanted to.

But I did manage to play enough games to compile a list of my 10 favourite games of 2013, along with some honourable and dishonourable mentions. Also, since I don’t currently own a console, all games on this list are PC games. Without further ado, let’s dive in. More

Game Review: The Cave

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As is the case with all game reviews on this blog, this review will assume that you’ve played the game, i.e. it may contain spoilers.

Video games are a hybrid artistic medium, combining visual art, sound, narrative, and interactivity into unified creative works. On its own, each component of the game wouldn’t have much to say, but in concert with the other components, it becomes an important part of the experience. The whole is greater than the sum of its parts – a phenomenon known as synergy. Often, a video game fails to attain greatness because its parts fail to come together in a seamless fashion. Perhaps the soundtrack is in the completely wrong genre, or the narrative is tonally at odds with the game’s art style.

That’s not the case with The Cave, the new adventure game from Double Fine Productions. If anything, The Cave is the perfect example of synergy at work, with each of its components perfectly complementing the others; it’s obviously the result of a clear artistic vision from start to finish. However, none of those components is particularly great to begin with, so what results is a game that is often engaging and fun to play, but rarely attains greatness. More